![]() It seems like data must be sourced from the same gender all the way through or it crashes. Update: it seems that this entire byte string is unique to each villager, so nothing about it is easily changeable to change personalities. I'll be able to define bytes for personality/gender/voice after I return tonight. It seems like the instrument the characters use when you greet them seems to be defined elsewhere. I can also confirm that bytes 1C to the end of each 34byte entry in constpack.bin is where personality/gender/voice is stored. ![]() I'll send you my copy in pm in a bit so we know you have a copy that works
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